Gabriel Knight - Beast Within (message in english)
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Gabriel Knight - Beast Within (message in english)
Hi people. Sorry to write in english, but i don't know enough of spanish to write a message
I see that you have the translation patch for Gabriel Knight 2. I would like to know if someone can help me to make one. What tool should i use to extract the files from Gabriel Knight 2 resources, what files should i extract, etc.
Any help will be really appreciated. Thank you all and congratulations for the translations you have made! It's amazing
I see that you have the translation patch for Gabriel Knight 2. I would like to know if someone can help me to make one. What tool should i use to extract the files from Gabriel Knight 2 resources, what files should i extract, etc.
Any help will be really appreciated. Thank you all and congratulations for the translations you have made! It's amazing
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- Aventurero respetable
- Mensajes: 422
- Registrado: Miércoles, 28 de Abril de 2004 1:33
- Ubicación: Mar del Plata, Argentina
You should download TraduSCI. With that package, you could use SCIResDump to dump the game's resources (copying the program and the files "ressci.map" and "ressci.lrg" [I don't remember if those are the exact names] from the game to a folder, then writing in a console "sciresdump /nressci.map rresource.lrg /m3 /v3 /h -1", if I remember correctly) and TraduSCI to translate the text.
Takk...
Thanks for the answer my friend! This is just what i needed!
I already knew the tradusci and sciresdump, but i din't know the proper parameters to extract the files. Thanks, it worked all right!
One last question. Should i distribute the extracted files after the translation? The sci engine will recognize it instead of the the files inside the original resource file?
thanks a lot!
I already knew the tradusci and sciresdump, but i din't know the proper parameters to extract the files. Thanks, it worked all right!
One last question. Should i distribute the extracted files after the translation? The sci engine will recognize it instead of the the files inside the original resource file?
thanks a lot!
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- Aventurero respetable
- Mensajes: 422
- Registrado: Miércoles, 28 de Abril de 2004 1:33
- Ubicación: Mar del Plata, Argentina
I don't actually understand what you're saying. If you're asking if the engine will use the extracted files and not the ones on the resources' files, then yes, but only if the extracted files have the correct header (which is probable if you can edit them), otherwise the game will show an error.mmoreira escribió:One last question. Should i distribute the extracted files after the translation? The sci engine will recognize it instead of the the files inside the original resource file?
Greets.
Takk...
Hi, yes, this is what i was asking for! Thank you so much!Radiobuzz escribió:I don't actually understand what you're saying. If you're asking if the engine will use the extracted files and not the ones on the resources' files, then yes, but only if the extracted files have the correct header (which is probable if you can edit them), otherwise the game will show an error.mmoreira escribió:One last question. Should i distribute the extracted files after the translation? The sci engine will recognize it instead of the the files inside the original resource file?
Greets.
Well, there is a way i can check if the files have the proper headers?
This is correct!Radiobuzz escribió:But those files are in Spanish, and he doesn't understand Spanish .
But, we also will not really translate the game. This game has an official translation in Brazilian-Portuguese. But this version is rare and much time no longer for sale. So, we want to take this translated files and make a patch to those who has the original English version. This is why I need to learn how to proper extract the game text files.
The same happen with Gabriel Knight 3, and i still don't know how to the the same with it.